2021 Autumn Update Sneak Peek #1: New Troops/Defenses Levels, Bug Fixes, Balance Changes

    img src="sneak_peeks.jpg" alt="Sneak Peeks - October 2021 Update"

    Get ready Clashers, the first Sneak Peek for the Autumn Update is here!

    Balance Changes

    Inferno Dragon

    The ramp-up speed of Inferno Dragon’s beam attack has been slowed down by 0.2 seconds. This means it takes slightly longer for its attack to reach max damage output.

    Dragon Rider

    Dragon Rider’s range has been reduced by 0.5 tiles. With this change, the range of Dragon Rider’s attacks has been shortened, which means it will need to move into closer range of its target in order to use its ranged attack

    Mighty Yak

    Splash damage has been removed from the Mighty Yak’s attacks.

    New Defense Levels

    Mortar Level 14

    table

    tr

    thDefense/th

    thLevel/th

    thUpgrade Cost/th

    thUpgrade Time/th

    thDPS/th

    thHP/th

    /tr

    tr

    tdMortar/td

    td14/td

    td17.5M Gold/td

    td18d/td

    td48/td

    td1250/td

    /tr

    /table

    img src="2021-09-sneak-peek-1-mortar.jpg" alt="Autumn Update Sneak Peek #1: New Troops/Defenses Levels, Bug Fixes, Balance Changes"

    X-Bow Level 9

    table

    tr

    thDefense/th

    thLevel/th

    thUpgrade Cost/th

    thUpgrade Time/th

    thDPS/th

    thHP/th

    /tr

    tr

    tdX-Bow/td

    td9/td

    td18.5M Gold/td

    td19d/td

    td200/td

    td4500/td

    /tr

    /table

    img src="2021-09-sneak-peek-1-xbow.jpg" alt="Autumn Update Sneak Peek #1: New Troops/Defenses Levels, Bug Fixes, Balance Changes"

    New Troop Levels

    Miner Level 8

    table

    tr

    thTroop/th

    thLevel/th

    thUpgrade Cost/th

    thUpgrade Time/th

    thDPS/th

    thHP/th

    thTraining Cost/th

    /tr

    tr

    tdMiner/td

    td8/td

    td17.5M Elixir/td

    td17d/td

    td136/td

    td1100/td

    td7200 Elixir/td

    /tr

    /table

    img src="2021-09-sneak-peek-1-miner.jpg" alt="Autumn Update Sneak Peek #1: New Troops/Defenses Levels, Bug Fixes, Balance Changes"

    Yeti Level 4

    table

    tr

    thTroop/th

    thLevel/th

    thUpgrade Cost/th

    thUpgrade Time/th

    thDPS/th

    thHP/th

    thTraining Cost/th

    /tr

    tr

    tdYeti/td

    td4/td

    td18M Elixir/td

    td18d/td

    td290/td

    td3700/td

    td25K Elixir/td

    /tr

    /table

    Spawns 11 total Yetimites

    img src="2021-09-sneak-peek-1-yeti.jpg" alt="Autumn Update Sneak Peek #1: New Troops/Defenses Levels, Bug Fixes, Balance Changes"

    Hog Rider Level 11

    table

    tr

    thTroop/th

    thLevel/th

    thUpgrade Cost/th

    thUpgrade Time/th

    thDPS/th

    thHP/th

    thTraining Cost/th

    /tr

    tr

    tdHog Rider/td

    td11/td

    td320K DE/td

    td17d/td

    td187/td

    td1080/td

    td160 DE/td

    /tr

    /table

    img src="2021-09-sneak-peek-1-hog.jpg" alt="Autumn Update Sneak Peek #1: New Troops/Defenses Levels, Bug Fixes, Balance Changes"

    Golem Level 11

    table

    tr

    thTroop/th

    thLevel/th

    thUpgrade Cost/th

    thUpgrade Time/th

    thDPS/th

    thHP/th

    thTraining Cost/th

    /tr

    tr

    tdGolem/td

    td11/td

    td320K DE/td

    td17d/td

    td85/850/td

    td8400/td

    td875 DE/td

    /tr

    /table

    img src="2021-09-sneak-peek-1-golem.jpg" alt="Autumn Update Sneak Peek #1: New Troops/Defenses Levels, Bug Fixes, Balance Changes"

    Bowler Level 6

    table

    tr

    thTroop/th

    thLevel/th

    thUpgrade Cost/th

    thUpgrade Time/th

    thDPS/th

    thHP/th

    thTraining Cost/th

    /tr

    tr

    tdBowler/td

    td6/td

    td320K DE/td

    td17d 12h/td

    td102/td

    td500/td

    td200 DE/td

    /tr

    /table

    img src="2021-09-sneak-peek-1-bowler.jpg" alt="Autumn Update Sneak Peek #1: New Troops/Defenses Levels, Bug Fixes, Balance Changes"

    More Walls

    Finally, we are unlocking 50x more Wall segments for Town Hall 14 players to upgrade to level 15.

    Bug Fixes

    listBuilders will no longer become stuck in Walls when defending during Wars, Friendly Challenges, or Legend League attacks.

    Fixed a bug that would cause a failure to save a Village in edit mode.This was caused by the Remove All tool to remove locked buildings. Locked buildings will no longer be removed when using the Remove All tool.

    Wars with more than the desired number of participants should no longer be possible (e.g. 15 vs 16)./list


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