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"Our Alchemists have finally figured a way to extract pure Dark Elixir, the rarest form of the magical substance."
The Dark Elixir Drill extracts Dark Elixir from an unlimited underground reserve on your Home Village.
The Dark Elixir produced remains on the Drill until the player collects it, moving the resources to the Dark Elixir Storage. If the Drill becomes full, the production stops.
Enemies can raid 75% of the Dark Elixir stored on the Drills. This loot doesn't count to the Town Hall cap (Storage Cap).
|Dark Elixir Drills—Percent Lootable by Town Hall Level|
|Town Hall Level||% Available to be Stolen||Cap||Storage Amount to Reach Cap|
Even though all storages are immune to Lightning and Earthquake Spells, Drill, Mines and Collectors are affected by them.
|Town Hall Level||1||2||3||4||5||6||7||8||9||10||11||12||13|
|Level||Build Cost||Build Time||Experience Gained||Boost Cost||Capacity||Production Rate||Hitpoints||Time to Fill||Catch-Up Point||Town Hall Level Required|
|8||3,500,000||6d||720||40||3,000||140/hr||1,380||21h 25m 43s||36d||11|
|Level 1||Level 2|
|Level 3||Level 4|
|Level 5||Level 6|
|Level 7||Level 8|