"The Witch never fights alone, constantly raising dead warriors. Upgraded Witches raise more skeletons at a time."
Witch is a Clash of Clans troop that can be trained with Dark Elixir.
She is unlocked by upgrading the Dark Barrack to level 5, which requires a Town Hall level 9.
- 1. Witch Explained
- 2. How to Use Witches
- 3. Stats
- 4. Upgrade Chart
- 5. Training Time
- 6. Upgrade Images
Witch is a low health and low damage Dark Elixir troop. On her main attack she shoots blue projectiles, making area damage on targets 4 tiles away.
However, she is known and used for her ability to summon Skeletons.
As you level up, the number of maximum skeletons summoned increases, helping her to create a massive army of skeletons.
Even tough the number of summoned Skeletons increases on higher levels, she will always summon only 4 Skeletons every 7 seconds.
Skeletons are extremely weak troops and and basically used as a distraction to the defenses. However, against single-target defenses they can easily stack up and make a lot of damage.
Without preferable targets, the Witch and her Skeletons will always target the closest building or defense troops.
It's important to know that Skeletons no longer trigger traps, so even though the Skeletons run ahead of the Witch, she can still be killed by a Giant Bomb.
Witches are very weak and should never be used to lead the attacks. She is a great overall support troop on ground attacks, being always placed on the back of an attack, as far as possible.
Constantly summoning Skeletons, she can flood enemy defenses for an unlimited time, helping your main attack to take less damage from them.
Witches are usually used in small groups, 2~4, so they can spawn a lot of Skeletons and flood enemy defenses more easily.
Mass Witch attacks are expensive and might work well on weak villages, but they are no longer popular. It's a very fun attack and everyone should try one time, since in large groups they can spawn hundreds of Skeletons. However, they are still very weak and will eventually trigger a trap (Skeletons no longer trigger traps) or be targeted by a defense being easily killed.
Witches are a good defense troop too. If the attacked doesn't have a Poison Spell of any splash damage troop, the Skeletons can easily distract enemy's Queen ruining their attack.
|Preferred Target||Attack Type||Summon Cooldown||Housing Space||Movement Speed||Attack Speed||Dark Barracks Level Required||Range||Skeletons per Summon|
|None||Area Splash 0.3 Tile Radius (Ground & Air)||7s||12||12||0.7s||5||4 tiles||4|
|Preferred Target||Attack Type||Movement Speed||Attack Speed||Range|
|None||Melee (Ground Only)||24||1s||0.4 tiles|
|Level||Damage per Second||Damage per Attack||Maximum Skeletons Summoned||Hitpoints||Training Cost||Research Cost||Laboratory Level Required||Research Time|
|Level||Damage per Second||Damage per Attack||Hitpoints|
|Number of Dark Barracks available||Training Time|
|Normal Train Time||With 10% Boost||With 15% Boost||With 20% Boost|
|1||6m||5m 24s||5m 6s||4m 48s|
|2||3m||2m 42s||2m 33s||2m 24s|
|Level 1-2||Level 3-4|