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Sneak Peeks - June 2020 Update - Everything We Know About the Next Clash of Clans Update!

Tom10/07/201806/30/20201.680.819

Clash of Clans | Clash of Clans Summer 2020 Update Recap: Headhunter, Inferno Dragon, Super Witch and More! |

This is a fixed article where you will always find the latest Sneak Peeks and everything we know about the next Clash of Clans update.

Clash of Clans is planning (planning, not promising) one update to each quarter in 2020, so get ready to have 4 updates this year!

The Summer (June) update has just been released and the next one should be on Halloween, but there is no official information about it yet.

Until then, here is everything that came on the last update, in case you missed a thing:

Content

  1. 1. Change Scenery + Giveaway!
  2. 2. New Troop: the Headhunter
    1. 2.1. Special Abilities: Poison and Jump Over Walls
    2. 2.2. Unlocking the Headhunter
    3. 2.3. Stats
  3. 3. Super Troops
    1. 3.1. Inferno Dragon
    2. 3.2. Super Witch
  4. 4. Custom Friendly Challenge Armies
  5. 5. Improved Town Hall Upgrade Experience
  6. 6. Home Village Balance Changes
  7. 7. Loot Cart Changes
  8. 8. Builder Base Balance Changes
  9. 9. Additional Game Changes
  10. 10. UI Changes
  11. 11. New Lightning Spell
  12. 12. Extra Spring Trap & Walls
  13. 13. New Levels
    1. 13.1. Defenses
    2. 13.2. Clone Spell
    3. 13.3. Troops & Siege Machines
  14. 14. New Hero Levels
    1. 14.1. Barbarian King
    2. 14.2. Barbarian King Ability
    3. 14.3. Archer Queen
    4. 14.4. Archer Queen Ability
  15. 15. Related Articles
  16. 16. Is there anything missing here?

Change Scenery + Giveaway!

Clash of Clans | Clash of Clans Summer 2020 Update Recap: Headhunter, Inferno Dragon, Super Witch and More! |

First hidden change found! The "Change Scenery" made to the final patch notes!

The first background will be in an offer, but they will be offered in other ways like in the League Shop, Season Challenges, etc.

Clash of Clans | Clash of Clans Summer 2020 Update Recap: Headhunter, Inferno Dragon, Super Witch and More! |

This is so AWESOME we are giving away one "Clashy Constructs" scenery to our followers on Twitter. Follow @HouseofClashers and retweet the giveaway Tweet for a chance to win the U$7 scenery!

New Troop: the Headhunter

Clash of Clans | New Clash of Clans Troop Revealed: the Headhunter! |

The Headhunter is a brand new Dark Elixir Troop, available at Town Hall 12. This sinister unit is cloaked in a shroud of poisons of her own making with Heroes being her favorite target to test out her assassination skills. Heroes of the village may just tremble in fear when the Headhunter is loosed on the battlefield.

Clash of Clans | New Clash of Clans Troop Revealed: the Headhunter! |

The Headhunter throws deadly cards as a ranged attack, can hop over Walls, and does extra damage against Heroes, making her exceptionally deadly when clearing out those pesky Barbarian Kings, Archer Queens, Grand Wardens (even in Air Mode), and Royal Champions.

Special Abilities: Poison and Jump Over Walls

Her deadly cards decrease movement speed and attack speed from her targets.

Clash of Clans | New Clash of Clans Troop Revealed: the Headhunter! |

She is also capable of jumping over walls.

Clash of Clans | New Clash of Clans Troop Revealed: the Headhunter! |

Unlocking the Headhunter

The Headhunter is available on Town Hall 12 and higher. To unlock it you must upgrade your Dark Barrack to level 9.

Stats

  • Type: Ground Troop
  • Housing Space: 6
  • Movement Speed: 24
  • Range: 3 tiles
  • Jumps over walls
  • Targets: Ground & Air
  • Damage Type: Single Target
  • Favorite Target: Heroes
  • Deals 4x damage against Heroes
  • Adds Poison Spell effect when dealing damage to Heroes or Troops
LevelUpgrade CostUpgrade TimeDPSHPTraining CostTraining TimePoison Effect*
1NANA108360100 DE1 Min40%/55%
2180K DE14 Days120400120 DE1 Min42%/60%
3240K DE16 Days132440140 DE1 Min44%/65%

*Movement Speed Decreased/Attack Speed Decreased

Super Troops

Inferno Dragon

Clash of Clans | Sneak Peek #3: New Super Troops, meet the Inferno Dragon and Super Witch! |

The Inferno Dragon is a Super Troop version of the Baby Dragon. Equipped with a mobile Inferno Tower on his back, and just like the Single Mode Inferno Tower.

Clash of Clans | Sneak Peek #3: New Super Troops, meet the Inferno Dragon and Super Witch! |

The Inferno Dragon’s beam attack damage starts 80 DPS and increases the longer it shoots up to 1600 DPS! This as insane amount of damage and makes this troop very useful, especially on Clan Castle.

  • Type: Air Troop
  • Housing Space: 15
  • Range: 4 tiles
  • Special Ability: Fires continuous beam that increases in damage over time
  • Upgrade Cost: 60K Dark Elixir
DPSHPTraining CostTraining Time
80-1600210016.5K Elixir2 Min 15 Sec

Super Witch

Clash of Clans | Sneak Peek #3: New Super Troops, meet the Inferno Dragon and Super Witch! |

The Super Witch is a brand new addition to the Super Troop roster. Where the Witch summons a small batch of Skeletons and the Night Witch summons a swarm of bats, the Super Witch summons only one thing: the Big Boy.

The Big Boy is a single giant Skeleton with almost as many hit points as a Super Giant!

Clash of Clans | Sneak Peek #3: New Super Troops, meet the Inferno Dragon and Super Witch! |

But the Super Witch is no slouch either. With 360 DPS, she does double the damage compared to a max-level Witch without the “Super” upgrade!

  • Type: Ground Troop
  • Housing Space: 40
  • Range: 4 tiles
  • Special ability: Summons Big Boy, a single giant Skeleton
  • Upgrade Cost: 60K Dark Elixir

Witch Stats:

DPSHPTraining CostTraining Time
3603200915 DE10 Min

Big Boy Stats:

DPSHP# Summoned
35041001

Custom Friendly Challenge Armies

Clash of Clans | Sneak Peek #2: Quality of Life & Game Balance Changes |

Attacking in Friendly Challenges and Friendly Wars now happens with a specific Friendly Army which can be configured before your attack and costs no resources or time to train.

Improved Town Hall Upgrade Experience

Clash of Clans | Sneak Peek #2: Quality of Life & Game Balance Changes |

Upgrading your Town Hall will trigger various limited-time boosts and benefits. The boosts and benefits increase in their availability and duration as you progress through the game into higher Town Hall levels.

  • Power Boost: Starting from Town Hall 4, your Troops and Spells are temporarily boosted to the maximum level allowed by your Laboratory for a limited time.
  • Resource Boost: Starting from Town Hall 4, your Resource Collectors are temporarily boosted to work at double their normal rate.
  • Star Bonus Boost: Starting from Town Hall 4, your Star Bonus rewards from Multiplayer battles are temporarily boosted to 4x.
  • Hero Boost: Starting from Town Hall 8, your Heroes are temporarily boosted by +5 levels.

Home Village Balance Changes

  • Reduce level 7-9 Golem training cost from 600/700/800 to 575/650/725.
  • Reduce healing time of all Heroes (new max healing time is down from 49 to 40 minutes)

Loot Cart Changes

Clash of Clans | Sneak Peek #2: Quality of Life & Game Balance Changes |

Loot Cart now accumulates loot over time for up to 90 days and its capacity for resources generated from inactivity has been increased across Town Hall levels. New maximum capacity for resources generated from inactivity are:

  • Town Hall 1: 5000 Gold/Elixir, 0 Dark Elixir
  • Town Hall 2: 25000 Gold/Elixir, 0 Dark Elixir
  • Town Hall 3: 150000 Gold/Elixir, 0 Dark Elixir
  • Town Hall 4: 1000000 Gold/Elixir, 0 Dark Elixir
  • Town Hall 5: 4000000 Gold/Elixir, 0 Dark Elixir
  • Town Hall 6: 6000000 Gold/Elixir, 0 Dark Elixir
  • Town Hall 7: 8000000 Gold/Elixir, 80000 Dark Elixir
  • Town Hall 8: 10000000 Gold/Elixir, 100000 Dark Elixir
  • Town Hall 9: 11500000 Gold/Elixir, 115000 Dark Elixir
  • Town Hall 10: 13000000 Gold/Elixir, 130000 Dark Elixir
  • Town Hall 11: 14000000 Gold/Elixir, 140000 Dark Elixir
  • Town Hall 12: 15000000 Gold/Elixir, 150000 Dark Elixir
  • Town Hall 13: 16000000 Gold/Elixir, 160000 Dark Elixir

The maximum storage capacity for returned resources stolen in attacks has been increased on higher levels:

Town Hall 11:

  • Max. gold/elixir: 2M → 2.2M
  • Max. dark elixir: 4k → 4.4k

Town Hall 12:

  • Max. gold/elixir: 2M → 2.4M
  • Max. dark elixir: 4k → 4.8k

Town Hall 13:

  • Max. gold/elixir: 2M → 2.6M
  • Max. dark elixir: 4k → 5.2k

Builder Base Balance Changes

  • Reduce Crusher splash radius from 3.5 tiles to 2.8 tiles, now it doesn't so easily cause damage to units which are out of range.
  • Increase DPS of Battle Machine level 21-30
  • Spring trap spring capacities increased from 5/10/15/20 to 8/12/16/20.
  • Level 1-2 Push trap spring capacities increased from 5/7 to 6/8.
  • Raged Barbarian spring weight increased from 1 to 2.
  • Sneaky Archer spring weight increased from 1 to 2.
  • Boxer Giant spring weight increased from 5 to 8.
  • Bomber spring weight increased from 2 to 4.
  • Cannon Cart spring weight increased from 5 to 8.

Additional Game Changes

  • Improved experience for returning players!
  • When saving donation requests the game also now includes Troops, Spells or Siege Machines that are already in the Clan Castle.
  • Season Challenges’ Troop-based tasks have been re-balanced in order to be able to be completed with Clan Castle reinforcements from Town Hall 9 and up.
  • Grand Warden AI improved to follow the group more effectively and be less prone to drifting away while in Air Mode.
  • Removed Air Mines from traveling across the map if their original target is destroyed after triggering the trap but before the trap is activated. Max distance for Air Mine’s target selection is now 2x the trigger radius of the trap.
  • Troops exiting Jump Spell should not re-target in order to prevent Troops from getting stuck in Jump Spell.
  • Scattershot defense can now run out of ammunition, similar to X-Bow and Inferno Tower.
  • Scattershot attack speed reduced from 3 seconds to 3.036 seconds.
  • Wall Wrecker pathing has been improved.
  • Fixed the possibility of including the wrong Clan member(s) in a war, if a new member with a high trophy count joins the Clan during the member selection process.

UI Changes

  • Prevent opening of war screen during CWL if you're not at least Elder or included in the roster for all League levels.
  • “Time Left” info added to Builder Base Friendly Challenge Clan Chat entries.
  • “Time Left” info to shared Builder Base replays.
  • Allow Quick Donation of any normal versions of Troops even when the Super Troop version is enabled.
  • Added “Active Creator Boost” popup in the shop.
  • Show the number of unseen offers in the treasure tab and in the offer tab in the shop.
  • Add sound effect when toggling Grand Warden to air or ground mode in home village.

New Lightning Spell

Clash of Clans | Redesigned Lightning Spell

The Lightning Spell has been completely redesigned and now uses only 1 Housing Space (was 2).

Instead of 6 bolts on random places within a 3.5 tile radius, the new Lightning Spell has only a single bolt that makes splash damage on a single place, so you easily aim and concentrate all spell's damage on a specific building. This might bring ZapQuake back to the game.

The Lightning also "resets" the defenses, making the Inferno Tower retarget when on Single Target mode.

Here are the stats:

SpellLevelUpgrade CostUpgrade TimeEffect/DamageTraining Cost
Lightning8 (TH11)8M Elixir11 Days480 Damage14K Elixir
Lightning9 (TH12)10M Elixir13 Days560 Damage15K Elixir

Extra Spring Trap & Walls

  • 1x additional Spring Trap available at TH13
  • 50x additional Wall segments can be upgraded to Level 14

New Levels

Defenses

Clash of Clans | New Cannon and Wizard Tower Levels
New levels on top

Cannon and Wizard Tower are getting a new level each, on the picture you can see the visual changes.

DefenseLevelUpgrade CostUpgrade TimeDPSHP
Cannon1916M Gold16 Days1462000
Wizard Tower1317.2M Gold17 Days842700

Clone Spell

SpellLevelUpgrade CostUpgrade TimeEffect/DamageTraining Cost
Clone614M Elixir15 Days33 Capacity35.5K Elixir

Troops & Siege Machines

UnitLevelUpgrade CostUpgrade TimeDPSHPTraining CostTraining Time
Archer9 (TH12)11.5M Elixir12 Days3156700 Elixir6 Sec
Baby Dragon715M Elixir15 Days 12 Hours135180011K Elixir1 Min 30 Sec
Golem10270K DE16 Days80/800**8000800 DE5 Min
Lava Hound6270K DE16 Days20/350**8000750 DE5 Min
Wall Wrecker414M Elixir16 Days4006500100K Gold20 Min
Battle Blimp414M Elixir16 Days330/1400**4500100K Gold20 Min
Stone Slammer414M Elixir16 Days700/500**6500100K Gold20 Min

**Damage when destroyed

New Hero Levels

Clash of Clans | Level 75 Heroes

Archer Queen and Barbarian King are getting 5 new levels each, which will unlock a new Ability level as well.

Barbarian King

LevelUpgrade CostUpgrade TimeDPSHPRegen TimeAbility Level
71292K DE8 Days510950038 Mins14
72294K DE8 Days520970038 Mins14
73296K DE8 Days530990038 Mins14
74298K DE8 Days5401010038 Mins14
75300K DE8 Days5501030040 Mins15

Barbarian King Ability

When you reach level 75, a new Ability level will be unlocked:

Damage IncreaseHealth RecoverySpeed IncreaseSummoned UnitsDuration
9224300323410 Sec

Archer Queen

The Archer Queen is getting 5 new levels:

LevelUpgrade CostUpgrade TimeDPSHPRegen TimeAbility Level
71292K DE8 Days789323038 Mins14
72294K DE8 Days796327038 Mins14
73296K DE8 Days802331038 Mins14
74298K DE8 Days808335038 Mins14
75300K DE8 Days814339040 Mins15

Archer Queen Ability

When you reach level 75, a new Ability level will be unlocked:

Damage IncreaseHealth RecoveryAbility DurationSummoned Units
14305006.4 Sec19

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2019 Xmas Hidden Changes and Features

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2019 Halloween Hidden Changes and Features

2019 Halloween Update Recap

2019 Summer Hidden Changes and Features.

2019 Summer Update Recap.

2019 Spring Update Recap.

2019Spring Hidden Changes and Features.

2018 Xmas Update Hidden Changes and Features.

2018 Xmas Update Recap.

Is there anything missing here?

Contact me on Twitter @HouseofClashers and I will update this page!