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Sneak Peek: New Cannon, Archer Tower, Witch, Hog Rider and Ice Golem Levels + Game Balancing! | House of Clashers | Clash of Clans News and Sneak Peeks

    Sneak Peek: New Cannon, Archer Tower, Witch, Hog Rider and Ice Golem Levels + Game Balancing!

    img src="sneak_peeks.jpg" width="549" quality="50" alt="Clash of Clans | Sneak Peek: New Cannon, Archer Tower, Witch, Hog Rider and Ice Golem Levels + Game Balancing! | "

    Hello Clashers! Today a pretty big Sneak Peek was released by Supercell. Many new Troop and Building levels will be added on the next Clash of Clans update:

    New Levels

    Archer Tower level 17:

    img src="1hngoei.png" width="122" height="150" quality="50" alt="Clash of Clans | Sneak Peek: New Cannon, Archer Tower, Witch, Hog Rider and Ice Golem Levels + Game Balancing! | "

    • Upgrade cost: 12,000,000 Gold

    • Upgrade time: 12d

    • DPS: 122

    • HP: 1430

    Cannon level 17:

    img src="azfmgeh.png" width="382" height="150" quality="50" alt="Clash of Clans | Sneak Peek: New Cannon, Archer Tower, Witch, Hog Rider and Ice Golem Levels + Game Balancing! | Cannon 17"

    • Upgrade cost: 12,000,000Gold

    • Upgrade time: 12d

    • DPS: 132

    • HP: 1740

    Witch level 5:

    img src="mepxddi.png" width="169" height="105" quality="50" alt="Clash of Clans | Sneak Peek: New Cannon, Archer Tower, Witch, Hog Rider and Ice Golem Levels + Game Balancing! | Witch level 5"

    • Laboratory level 10

    • Upgrade cost: 200,000 Dark Elixir

    • Upgrade time: 14d

    • DPS: 180

    • HP: 480

    • Training cost: 275 Dark Elixir

    • Max summoned units: 14

    • Training time: 3m

    Hog Rider level 9:

    img src="kf1unqq.png" width="227" height="126" quality="50" alt="Clash of Clans | Sneak Peek: New Cannon, Archer Tower, Witch, Hog Rider and Ice Golem Levels + Game Balancing! | Hog Rider Level 9"

    • Laboratory level 10

    • Upgrade cost: 240,000 Dark Elixir

    • Upgrade time: 14d

    • DPS: 161

    • HP: 920

    • Training cost: 120 Dark Elixir

    • Training time: 45s

    Ice Golem level 5:

    img src="6qkflai.png" width="361" height="174" quality="50" alt="Clash of Clans | Sneak Peek: New Cannon, Archer Tower, Witch, Hog Rider and Ice Golem Levels + Game Balancing! | Ice Golem 5"

    • Laboratory level 10

    • Upgrade cost: 200,000 Dark Elixir

    • Upgrade time: 14d

    • DPS: 40HP: 3400

    • Training cost: 300 Dark Elixir

    • Training time: 3m

    • Freeze duration when destroyed: 7s

    Game Balance

    In this update, we're also introducing a round of balance changes to a few units.

    • Ice Golem:

    When the Ice Golem takes fatal damage and is destroyed, it releases a potent Freeze Spell that can be devastating to attacks or defenses, depending on the role it's fulfilling. Because of this unique ability, we're introducing a re-balance to the Ice Golem that will change how its Freeze Spell functions based on whether it's being used defensively or offensively.

    • Freeze Spell changes for "defensive" Ice Golem:

    Level 1: 4s reduced to 2.5s

    Level 2: 4.75s reduced to 2.75s

    Level 3: 5.5s reduced to 3s

    Level 4: 6.25s reduced 3.25s

    Level 5: 3.5s (new level)

    Freeze Spell changes for "offensive" Ice Golem:

    Freeze radius increased by 36% for all levels.

    • What does it all mean?

    If you're using Ice Golems in your Clan Castle for defensive purposes, the Freeze Spell duration is shortened to the amounts listed above. If you are using Ice Golems for attacking/offensive purposes the original Freeze Spell duration is used and the radius has been increased by 36%.

    • Tornado Trap

    The vortex duration of the Tornado Trap at each level has been reduced.

    Level 1: 6s reduced to 5s

    Level 2: 8s reduced to 6s

    Level 3: 10s reduced to 7s

    • What does it all mean?

    If your attacking units get caught in the Tornado Trap, the amount of time they're stuck in the swirling vortex of doom will be reduced based on the new durations listed above. Therefore, your Troops will spend less time twirling around and more time spreading destruction against your foes!

    • Wall Breakers and Bomb Trap

    Everyone's favorite donated ballistic bag of bones is getting a slight HP increase from levels 5-8. Furthermore, the damage for the Bomb Trap will be increased at levels 7 and 8.

    Wall Breaker HP:

    Level 5: 42 -> 53

    Level 6: 54 -> 72

    Level 7: 62 -> 82

    Level 8: 70 -> 92

    • Bomb Damage:

    Level 7: 63 -> 72

    Level 8: 72 -> 92

    • Builder Base:

    We've got a couple Builder Base balance changes that'll be going into this update as well.

    • Giant Cannon:

    The Giant Cannon will no longer hit the Battle Machine multiple times and cause massive amounts of damage. It will now do the listed amount of damage to the Battle Machine.

    • What does it all mean?

    Your Battle Machine will remain in action even longer in the face of the Giant Cannon and will no longer succumb to taking huge amounts of punishment.

    • Battle Machine:

    The Battle Machine's regeneration time has been reduced to match the training time of your Training Camps.

    • What does it all mean?

    Your Battle Machine will be ready even faster than ever, allowing you to attack sooner!

    QoL Improvement

    A Dark & Stormy Night:

    As a final touch on today's announcement, we're adding a new option to darken the clouds screen. This new "dark clouds" mode will reduce the brightness of the clouds, making them a bit easier on the eyes; especially if you're playing in a dark room or if you're feeling especially photosensitive to bright, white lights.

    img src="clouds-dark-mode.jpg" width="402" quality="50" alt="Clash of Clans | Sneak Peek: New Cannon, Archer Tower, Witch, Hog Rider and Ice Golem Levels + Game Balancing! | Dark Mode"


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