Clash of Clans Update: New Levels to Heroes, Troops and Spells Announced!
06/06/201909/03/2022
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Hey Clashers! The second Sneak Peek is out and it's all about upgrades. Several Troops and Spells are getting a new level, here is everything explained with stats and gameplay pictures:
New Hero Levels (TH12):
Archer Queen:
- Archer Queen maximum level increased from 60 to 65
- Upgrade time per level: 7 days
- Upgrade cost per level: 240,000 Dark Elixir
| Level | Hitpoints | DPS |
|---|---|---|
| 61 | 2639 | 671 |
| 62 | 2705 | 684 |
| 63 | 2773 | 698 |
| 64 | 2842 | 712 |
| 65 | 2913 | 726 |
- Royal Cloak level 13:
- Damage increase: 1220
- Health recovery: 450
- Ability time: 6 seconds
- Summoned units: 17
Barbarian King:
- Barbarian King maximum level increased from 60 to 65
- Upgrade time per level: 7 days
| Level | Upgrade Cost | Hitpoints | DPS |
|---|---|---|---|
| 61 | 230,000 DE | 7486 | 418 |
| 62 | 233,000 DE | 7673 | 426 |
| 63 | 236,000 DE | 7865 | 435 |
| 64 | 239,000 DE | 8062 | 444 |
| 65 | 240,000 DE | 8264 | 453 |
- Iron Fist level 13:
- Damage increase: 694
- Health recovery: 2980
- Speed increase: 30
- Summoned units: 30
Grand Warden:

- Grand Warden maximum level increased from 30 to 40
- Upgrade time per level: 7 days
- Upgrade cost per level: 12,000,000 Elixir
| Level | HP | DPS | Regen Time | Aura HP Increase | Aura Max HP | Ability Time |
|---|---|---|---|---|---|---|
| 31 | 1870 | 175 | 40 mins | 72.00% | 440 | 6 sec |
| 32 | 1908 | 182 | 40 mins | 74.20% | 455 | 6 sec |
| 33 | 1947 | 190 | 40 mins | 76.00% | 470 | 6 sec |
| 34 | 1986 | 198 | 40 mins | 78.00% | 485 | 6 sec |
| 35 | 2026 | 206 | 43 mins | 80.00% | 500 | 6.5 sec |
| 36 | 2067 | 215 | 43 mins | 82.00% | 515 | 6.5 sec |
| 37 | 2109 | 224 | 43 mins | 84.00% | 530 | 6.5 sec |
| 38 | 2152 | 233 | 43 mins | 86.00% | 545 | 6.5 sec |
| 39 | 2196 | 243 | 43 mins | 88.00% | 560 | 6.5 sec |
| 40 | 2240 | 253 | 46 mins | 90.00% | 575 | 7 sec |
- Grand Warden regeneration times have been decreased at all levels:
| Level | Previous Time | New Time |
|---|---|---|
| Levels 1-4 | 28 mins | 22 mins |
| Levels 5-9 | 31 mins | 25 mins |
| Levels 10-14 | 34 mins | 28 mins |
| Levels 15-19 | 37 mins | 31 mins |
| Levels 20-24 | 40 mins | 34 mins |
| Levels 25-29 | 43 mins | 37 mins |
| Level 30 | 46 mins | 40 mins |
New Troop Levels and Balancing:
Golem level 9 (TH12):

- Golem maximum level increased from 8 to 9
- Upgrade time: 14 days
- Upgrade cost: 220,000 Dark Elixir
- Hitpoints: 7500
- DPS: 70
- Training cost: 800 Dark Elixir
- Training time: 5 mins
- Damage when destroyed: 750
Golemite:
- Hitpoints: 1500
- DPS: 15
- Damage when destroyed: 150
Golem and Golemite death damage increased:
| Level | Golem | Golemite |
|---|---|---|
| 5 | 530 -> 550 | 106 -> 110 |
| 6 | 530 -> 600 | 106 -> 120 |
| 7 | 530 -> 650 | 106 -> 130 |
| 8 | 530 -> 700 | 106 -> 140 |
- Golem death damage splash radius increased from 1.2 to 1.5 tiles.
Healers:
- Splash radius decreased from 2 tiles to 1.5 tiles.
Battle Blimp:
- Hitpoints have been increased:
| Level | Old HP | New HP |
|---|---|---|
| 1 | 2500 | 3000 |
| 2 | 3000 | 3500 |
| 3 | 3500 | 4000 |
New Defense Levels and Balancing:
Mortar level 12 (TH12):

- Mortar maximum level increased from 11 to 12
- Upgrade time: 14 days
- Upgrade cost: 12,000,000 Gold
- Hitpoints: 950
- DPS: 38
- Level 11 Mortar upgrade time reduced from 14 days to 12 days.
Wizard Tower:
- Level 8 DPS reduced from 48 to 45
- Level 9 DPS reduced from 54 to 50
Walls:
- 50 additional Wall segments can be upgraded to level 13 (TH12)
New Spell Levels and Balancing:
Earthquake Spell level 5 (TH11):
- Earthquake Spell maximum level increased from 4 to 5
- Upgrade cost: 120,000 Dark Elixir
- Upgrade time: 11 days
| Level | Damage | Radius | Cost |
|---|---|---|---|
| 1 | 14.00% | 3.5 tiles | 125 DE |
| 2 | 17.00% | 3.8 tiles | 140 DE |
| 3 | 21.00% | 4.1 tiles | 160 DE |
| 4 | 25.00% | 4.4 tiles | 180 DE |
| 5 | 29.00% | 4.7 tiles | 200 DE |
- Earthquake Spell now affects buildings and Walls in a larger radius as you level it up: radius increases by 0.3 tiles per level.

Haste Spell level 5 (TH11):
- Haste Spell maximum level increased from 4 to 5
- Upgrade cost: 120,000 Dark Elixir
- Upgrade time: 11 days
- Speed increase: 52
- Duration: 30 seconds
- Cost: 100 Dark Elixir
Rage Spell level 6 (TH12):
- Rage Spell maximum level increased from 5 to 6
- Upgrade cost: 6,000,000 Elixir
- Upgrade time: 7 days
- Damage increase: 180%
- Speed increase: 30
- Cost: 30,000 Elixir
Poison Spell level 6 (TH12):
- Poison Spell maximum level increased from 5 to 6
- Upgrade cost: 200,000 Dark Elixir
- Upgrade time: 11 days
- Max DPS: 260
- Speed decrease: 42%
- Attack rate decrease: 60%
- Cost: 170 Dark Elixir
Skeleton Spell level 6 (TH12):

- Skeleton Spell maximum level increased from 5 to 6
- Upgrade cost: 150,000 Dark Elixir
- Upgrade time: 11 days
- Skeletons: 15
- Cost: 160 Dark Elixir
- Skeletons summoned through Skeleton Spell will now spawn with armor that must first be destroyed before Skeletons can be kills.
- Number of Skeletons spawned has been reduced (to 10, 11, 12, 13, 14 respectively):
- Level 1: 10
- Level 2: 11
- Level 3: 12
- Level 4: 13
- Level 5: 14

- Skeleton Spell now spawns armored Skeletons. When the armor gets destroyed they turn into regular Skeletons.
Builder Base Balance Changes:
- Wall Ring costs for Builder Base Wall segments have been reduced.
| Level | Old Cost | New Cost |
|---|---|---|
| 6 | 4 Rings | 3 Rings |
| 7 | 6 Rings | 4 Rings |
| 8 | 8 Rings | 6 Rings |
- Hitpoints of all BH8 level buildings have been slightly reduced by 4-5%
MISC
- Giga Tesla upgrades, gear-ups and Builder Base army camp are now affected by the Builder Boost perks.
- Shovel of Obstacles can now be used to move the Loot Cart.
