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Winter Update Final Sneak Peek: New Levels to Heroes and Defenses + Quality of Life Changes + Release Date


Clash of Clans | Winter Update Dev Talk: New Levels to Heroes and Defenses + Quality of Life Improvements |

Hello Clashers, today the last Sneak Peek for the 2019 Winter Update was released by Supercell.

As expected, we are getting new levels to the Heroes, Spells and most troops and buildings on Town Hall 13. Bug fixes and "Quality of Life" changes were also anounced. Here are all details:


  1. 1. Auto Ability
  2. 2. Army Camp Resize
  3. 3. Decorations
  4. 4. Clan Perks
  5. 5. Balancing
    1. 5.1. Buildings and Traps
    2. 5.2. Troops and Heroes
    3. 5.3. Loot
    4. 5.4. Spells
  6. 6. New Hero Levels
  7. 7. New Defense Levels
  8. 8. New Building Levels
  9. 9. New Troops and Spell Levels
  10. 10. New Trap Levels
  11. 11. Bug Fixes
  12. 12. Release Date

Auto Ability

  • Heroes will now automatically try and save themselves and use their Ability if they take damage that would kill them and the ability is available to be used. Advanced players can disable this feature in More Settings.

Army Camp Resize

  • Resize Army Camps and Siege Workshop to 4x4 and Laboratory to 3x3 to free some space in the Village.


Clash of Clans | Winter Update Dev Talk: New Levels to Heroes and Defenses + Quality of Life Improvements |
  • Decorations can now be placed on the outer edges of the map.
  • It is no longer necessary to place decorations in every layout. For example it's possible to have a decoration only in the Home Village layout but not in the War Base layout.

Clan Perks

  • Reaching clan level 8 now enables clan members to donate 2 spells instead of 1
  • All existing troop donation limits have been increased by 1


Buildings and Traps

  • Increased storage capacity of level 13 Gold Storages and Elixir Storages by 500000
  • Increased Multi Mortar damage by 10% across the board in Home Village
  • Reduced Spring Trap ejected housing space
    • Level 1: 15 → 10
    • Level 2: 16 → 12
    • Level 3: 17 → 14
    • Level 4: 18 → 16
    • Level 5: 19 → 18

Troops and Heroes

  • Increase Giant level 8/9 HP from 1480/1660 to 1500/1850
  • Increase Miner level 6 HP from 870 to 900
  • Decrease Lava Hound explode radius from 5 tiles to 3.5 tiles
  • Add death damage of 1000/1200/1400 for level 1/2/3 Battle Blimp
  • Increase Valkyrie level 7 HP from 1400 to 1450
  • Make Grand Warden a bit less likely to follow Lava Hounds
  • Decrease troop healing of Level 5 Healer from 80 to 72
  • Increase hero healing of Level 5 Healer from 44 to 48


  • Increased the maximum amount of Elixir/Gold that can be looted from TH12 player storages by 50 000
  • Increased the maximum amount of Dark Elixir that can be looted from TH12 player storages by 500


  • Change Skeleton spawning frequency to 1 skeleton per second after the initial spawns for all Skeleton spell levels
  • Increase cost of Haste spell level 2-5 from 85/90/95/100 to 100/120/140/160

New Hero Levels

We already knew about the new Royal Champion, but the other Heroes are also getting new levels on Town Hall 13:

  • Archer Queen: 5 new levels
  • Barbarian King: 5 new levels
  • Grand Warden: 10 new levels

New Defense Levels

Clash of Clans | Winter Update Dev Talk: New Levels to Heroes and Defenses + Quality of Life Improvements |

The following defenses are getting an extra level on Town Hall 13:

  • Eagle Artillery Level 4
  • Inferno Tower Level 7
  • Wizard Tower Level 12
  • X-Bow Level 7
  • Air Defense Level 11
  • Hidden Tesla Level 11
  • Cannon Level 18
  • Walls Level 14 (100x pieces can be upgraded to Level 14)

New Building Levels

The following buildings are getting an extra level on Town Hall 13:

  • Siege Workshop Level 4
  • Barracks Level 14
  • Dark Elixir Storage Level 8
  • Gold Storage Level 14
  • Elixir Storage Level 14
  • Clan Castle Level 9
  • Laboratory Level 11

New Troops and Spell Levels

The following troops are getting new levels on the Laboratory:

  • Wall Breaker
  • Balloon
  • Dragon
  • Miner
  • Electro Dragon
  • Hog Rider
  • Bowler

And here are the spells:

  • Heal Level 8
  • Jump Level 4
  • Skeleton Level 7

New Trap Levels

Traps are not only getting new levels, but also new units. On Town Hall 13 you can build an extra Seeking Air Mine and Bomb.

Here are the new levels:

  • Seeking Air Mine Level 4
  • Giant Bomb Level 6
  • Air Bomb Level 7
  • Bomb Level 9

Bug Fixes

  • Fix bug which adds wrong tag (HV instead of WB) to the layout link when sharing layout from purchased war layout slot.
  • Affects at least the text of clan chat entry
  • Fix for a crash caused by broken deep links for layout sharing
  • Fix bug in the case where if any wall is destroyed all units who are attacking wall will retarget immediately. Now they will retarget only after finishing their hit
  • Fixes issues with Battle Machine and PEKKA attacking walls and doing no damage in Builder Base
  • Force retarget for Grand Warden if he's attacking a wall and his group has died
  • Improve attack position evaluation by checking if the target is reachable before reaching the path end.
  • Should improve AI of many ground troops, but especially Battle Machine.

Release Date

With the Sneak Peeks officially over, we can speculate that the update is right around the corner and should be released this Monday or Tuesday.