TH 14: Queen Charge LaLo 06/11/2021 11/14/2022
Share on Facebook Content 1. Army Composition 1.1. Main Army 1.2. Spells 1.3. Clan Castle 2. Planning your attack 3. Step 1: Take Out Heroes and Clan Castle Troops 4. Step 2: Heroes 5. Step 3: Balloons 6. Step 4: Battle Blimp 7. Step 5: 100% 8. Pros 9. Cons 10. Verdict Army Composition Main Army Spells Clan Castle Planning your attack
This time we are attacking a very common Town Hall 14 layout: a square base with
Town Hall exposed on top protected by the Clan Castle and X-Bows. On some bases, it also has Hidden Teslas around.
Before starting the attack, it's also important to check
Air Sweepers positions and multi-target Inferno Tower positions, as both can ruin your Queen Charge. If the Inferno Towers are not on multi-target, you can easily destroy them with Balloons. Step 1: Take Out Heroes and Clan Castle Troops
On this attack, the
Clan Castle is at the top side, so lure them out with some Wizards.
Now let's start the attack on the bottom with the
Archer Queen near Eagle Artillery. You can test for Seeking Air Mines with a single Baloon, and then release Healers to protect the Archer Queen.
Once the enemy's
Clan Castle troops reach the other side, you can use Freeze Spell and Poison Spell simultaneously to support your troops.
Use Super WallBreaker to provide access to the
Heroes and Eagle Artirelly compartment.
Rage Spell for the Archer Queen and Headhunters to kill enemy Heroes. At this point, Clan Castle troops, Heroes, and Eagle Artillery should be are eliminated. Step 2: Heroes
The next step in this attack is to release
Ice Golem, Barbarian King, and Royal Champion to take out a big chunk of the base.
The purpose of Heroes is to take down as many defenses as possible. Here they took down a
Scattershot and a multi-target Inferno Tower along with other defenses. Step 3: Balloons
The main attack starts now with the Ballons. Make sure the
Heroes have made a clear path for the Ballons to follow.
Lava Hound to test for Seeking Air Mines and to protect the balloons from Air Defenses.
Target defenses with 2-3
Balloons each and deploy Grand Warden right behind them to protect with Eternal Tome ability from high DPS areas like Air Defenses, Wizard Towers, and X-bows.
Balloons are slow-moving units, use Haste Spell to speed up the attack and Freeze Spells for multi-target Infernos and Scattershots to protect them from additional damage. Balloons cannot target non-defensive buildings, so as soon as the main attack starts, use Minions to destroy them. Step 4: Battle Blimp
Town Hall is at the top, we can use Battle Blimp along with the main attack. To destroy the Town Hall, rage up the Yetis.
The primary purpose of the
Battle Blimp is to take out the Town Hall. If Archer Queen destroys the Town Hall, use Battle Blimp on crucial defenses like Eagle Artillery or Scattershots. Step 5: 100%
The Queen charge might take up most of the time, so make sure you start the attack at least before 1 minute 15 seconds to avoid time fail issues.
It is one of the best attacks for Town Hall 14 and
Clan War Leagues, Legend League, and also Clan Wars. But analyzing the base and planning before attacking usually results in three-star attacks. Cons
Not everyone can pull off this strategy. If the Queen charge and Blimp fails, you might end up with a one-star at best.
With enough practice and patience, this strategy can be a powerful weapon in your arsenal. But managing so many things can be complicated for many, making it a pro attack.