Loot Calculation
11/12/201911/14/2022
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This article is a Loot Guide for the Home Village. For the Builder Base check the Builder Base Loot Calculation Guide.
Understanding the loot system is critical to comprehend how the Clash of Clans works. There are two ways of getting resources on multiplayer battles:
- League Bonus provided by the game in case of victory.
- Loot stolen can be from the enemy: Storages (including Town Hall), Clan Castle (Treasury) and Mines / Collectors / Drills.
Let's take a closer look at how this works!
Content
- 1. Storages
- 2. Mines and Collectors
- 3. Dark Elixir Drills
- 4. Treasury
- 5. League Bonus
- 6. Loot Penalty
- 7. Grand Total
Storages
The amount of loot available and the loot cap of the storages is based on your current Town Hall level.
Lower Town Hall levels offer a highest percentage of loot, but higher levels of Town Hall offer a much bigger cap, increasing the amount of loot available every time you upgrade your Town Hall.
Gold Storages and Elixir Storages are similar and follow the same loot calculation:
Gold and Elixir Storage: Percent Lootable by Town Hall Level | |||
Town Hall Level | % Available to be Stolen | Cap | Storage Amount to Reach Cap |
---|---|---|---|
1 | 20% | 500 | 2,500 |
2 | 20% | 1,400 | 7,000 |
3 | 20% | 20,000 | 100,000 |
4 | 20% | 100,000 | 500,000 |
5-6 | 20% | 200,000 | 1,000,000 |
7 | 18% | 250,000 | 1,388,889 |
8 | 16% | 300,000 | 1,875,000 |
9 | 14% | 350,000 | 2,500,000 |
10 | 12% | 400,000 | 3,333,333 |
11 | 10% | 450,000 | 4,500,000 |
12 | 10% | 500,000 | 5,000,000 |
13 | 10% | 550,000 | 5,500,000 |
Max loot available on Town Hall 13: 550,000 Elixir and Gold.
Dark Elixir Storage follows a different table, but works pretty much the same way:
Town Hall Level | % Available to be Stolen | Cap | Storage Amount to Reach Cap |
---|---|---|---|
7 | 6% | 1,200 | 20,000 |
8 | 6% | 2,000 | 33,333 |
9 | 5% | 2,500 | 50,000 |
10 | 4% | 3,000 | 75,000 |
11 | 4% | 3,500 | 87,500 |
12 | 4% | 4,000 | 100,000 |
13 | 4% | 4,500 | 112,500 |
Max loot available on Town Hall 13: 4,500 Dark Elixir.
Mines and Collectors
Gold Mines and Elixir Collectors have an internal storage that fills up with the Gold/Elixir production. Until the player collects and transfers the resources to the main storages, it remains there and can be stolen with a massive steal rate.
You can steal up to 50% of the Gold and Elixir stored on the Mines and Collectors.
Gold Mines/Elixir Collectors—Percent Lootable by Town Hall Level | |||
Town Hall Level | % Available to be Stolen | Cap | Storage Amount to Reach Cap |
---|---|---|---|
1 | 50% | 500 | 1,000 |
2 | 50% | 2,500 | 5,000 |
3 | 50% | 30,000 | 60,000 |
4 | 50% | 100,000 | 200,000 |
5 | 50% | 250,000 | 500,000 |
6 | 50% | 300,000 | 600,000 |
7 | 50% | 450,000 | 900,000 |
8 | 50% | 600,000 | 1,200,000 |
9 | 50% | 700,000 | 1,400,000 |
10 | 50% | 875,000 | 1,750,000 |
11-13 | 50% | 1,050,000 | 2,100,000 |
With 7 Mines/Collectors on Town Hall 13, you can steal 1,050,000 of Gold and Elixir from Mines/Collectors.
Dark Elixir Drills
Drills work the same way as Mines and Collectors, however, the loot percentage is even higher, 75%.
Dark Elixir Drills—Percent Lootable by Town Hall Level | |||
Town Hall Level | % Available to be Stolen | Cap | Storage Amount to Reach Cap |
---|---|---|---|
7 | 75% | 405 | 540 |
8 | 75% | 810 | 1,080 |
9 | 75% | 4,050 | 5,400 |
10 | 75% | 5,400 | 7,200 |
11-13 | 75% | 6,750 | 9,000 |
A level 8 Drill can hold 3,000 of Dark Elixir, so you can steal up to 2,250 from each Drill.
With 3 Drills available on Town Hall 13, you can steal up to 6,750 Dark Elixir only from the Drills.
Treasury
Treasury is a special safe located on your Clan Castle containing bonus from War and Star Bonus.
Once you destroy the Clan Castle you will steal 3% of all resources stored there.
Town Hall Level | % Available to be Stolen | Gold & Elixir Cap | Gold & Elixir Storage Amount to Reach Cap | Dark Elixir Cap | Dark Elixir Storage Amount to Reach Cap |
---|---|---|---|---|---|
3 | 3% | 18,000 | 600,000 | - | - |
4 | 3% | 27,000 | 900,000 | - | - |
5 | 3% | 36,000 | 1,200,000 | - | - |
6 | 3% | 54,000 | 1,800,000 | - | - |
7 | 3% | 72,000 | 2,400,000 | 360 | 12,000 |
8 | 3% | 90,000 | 3,000,000 | 450 | 15,000 |
9 | 3% | 108,000 | 3,600,000 | 540 | 18,000 |
10 | 3% | 126,000 | 4,200,000 | 630 | 21,000 |
11 | 3% | 144,000 | 4,800,000 | 720 | 24,000 |
12 | 3% | 162,000 | 5,400,000 | 810 | 27,000 |
13 | 3% | 180,000 | 6,000,000 | 900 | 30,000 |
Considering the enemy has Town Hall 13 and is on a Clan Level 10+, he can store 6,000,000 Gold/Elixir and 30,000 Dark Elixir on his Treasury, you can steal up to 180,000 of Gold/Elixir and 900 of Dark Elixir from it.
League Bonus
In case of victory, you will also get a League Bonus. The League Bonus is based on you League (check Leagues page to complete stats table) and this is how it's calculated:
- 80% of the League Bonus by destroying 50% of the enemy village.
- You get 1.6% of the Loot Bonus to each 1% of destruction until you reach 50% of destruction.
- With this rate you will get 80% of the bonus when you reach 50% of destruction: 50 * 1.6 = 80.
- 100% of the bonus by destroying 70% of the enemy village.
- Once you reach 50% of destruction you will get 1% of the bonus to each 1% of destruction above 50%.
- Obtaining 1% of the Loot Bonus to each 1% of destruction above 50%, you will get the remaining 20% of the Bonus when you reach 70% of destruction.
The highest bonus possible on Legend League is 340,000 Gold/Elixir and 2,400 Dark Elixir.
Loot Penalty
The game wants you to match against similar Town Hall levels. For this reason there are loot penalties for attacking lower Town Halls. This is done to prevent extreme farming:
Town Hall Levels: Loot Multiplier | |
Town Hall Level Difference | Percentage of Loot Available |
---|---|
Same or higher level | 100% |
1 level lower | 80% |
2 levels lower | 50% |
3 levels lower | 25% |
4 or more levels lower | 5% |
Grand Total
Considering you are a Town Hall 13 and will raid another Town Hall 13 completely filled with resources, on Legend League and you get over 70% of destruction, this is how much it's possible to obtain on a single raid!
- Mine/Collectors: 1,050,000 of Gold and Elixir
- Drills: 6,750 Dark Elixir
- Gold and Elixir Storages: 550,000 of Gold and Elixir
- Dark Elixir Storage: 4,500 Dark Elixir
- Treasury: 180,000 of Gold/Elixir and 900 of Dark Elixir
Total Loot that can actually be stolen from an enemy village:
- Gold and Elixir: 1,780,000
- Dark Elixir: 12,150
But there is also the League bonus:
- Gold and Elixir: 340,000
- Dark Elixir: 2,400
Bringing the total to of resources obtained on a single raid to:
- Gold: 2,120,000
- Elixir: 1,945,000
- Dark Elixir: 14,550