Clash Quest Explained
This is a brand new Clash game being developed by Supercell. It is still in development and doesn't have a global release date yet.
Clash Quest is a turn-based, tactical, adventure strategy game, which starts very simple. Once you get into it, you'll see there's a lot of depth, and the complexity opens up.
The player faces off against preset defenses, and the way that our troop work is similar to what you see Clash Royale and Clash of Clans. The troop pathing or what they're targeting is very similar.
Each battle is divided into a few stages. You start with a set amount of troops in your army. If you run out of troops, you lose the match.
One way to get stronger is to get more units in your army. You can get that by exploring the archipelago, so you can get these army increases as a reward from a battle and the map.
You can either select an individual Troop and deploy them that way, but the rewards or the payoffs are by forming larger combinations of the same Troop. Obviously, those kinds of things can have a big impact or effect on the outcome of the battle.
The inspiration for Clash Quest came from the Clash characters. Each one has its unique way of behaving or attacking, where the dev team felt like there was an opportunity to create an entire new experience around those characters.
A brand new feature brought to the Clash world is Bosses. There is no such thing in the current Clash games, and this game should provide challenging villains that will defy your skills.
Each Troop also features Items that unlock special abilities. Some abilities are more passive, while others must be activated on a big combo, making strategy even more critical to accomplishing your objectives.