February 2024 Update Recap: Overgrowth Spell, Hog Rider Doll, Haste Vial and More!
New Spell: Overgrowth Spell
Unlocked at Town Hall level 12 upon upgrading your Dark Spell Factory to level 6, the Overgrowth Spell brings a whole new dimension to your strategies.
When cast, it cloaks enemy Defenses, rendering them invisible, invulnerable, and frozen in time.
This unique effect allows your attacking Troops to bypass these enchanted Defenses entirely, paving the way for innovative troop paths and strategies.
Levels
Upgrade Cost | Upgrade Time | Spell Duration | TH Level | |
---|---|---|---|---|
1 | NA | NA | 22s | 12 |
2 | 125,000 DE | 10d | 24s | 12 |
3 | 250,000 DE | 12d | 26s | 14 |
4 | 350,000 DE | 16d | 28s | 16 |
Royal Champion's Hog Rider Puppet & Haste Vial Equipment
The Royal Champion used to be the odd one out, lacking any Equipment choices while her fellow Heroes were spoiled for options. But fear not! That's all changing now!
Introducing some swanky new gear for our Royal Champion! We've got two exciting additions to her arsenal: the Hog Rider Doll and the Haste Vial.
Hog Rider Doll
- Unlocked at Blacksmith Level 7
- Summons a squad of Hog Riders to join the fray alongside you.
Haste Vial
- Unlocked at Blacksmith Level 8
- Gives a boost to movement and attack speed for a brief period, so you can zip around the battlefield like never before!
Quality of Life (QoL) Improvements/Game Changes
- Progress Bars have made a triumphant return to the info screen!
- These bars showcase progress toward reaching the highest level possible for that Town Hall level.
- Cheers erupted across Reddit as celebrations rang out globally.
- Behold, for world peace has been achieved!
- Upgrade buttons have undergone clarification to specify the use of a particular Resource or Magic Item, reducing the risk of accidental consumption of unintended Resources/Items.
- Simply tap the button for a specific Resource or Magic Item to ensure you spend only that particular Resource or Item when upgrading.
- Reddit exploded with ecstatic enthusiasm, measuring a seismic 7.2 on the Richter scale.
- Attacking troops can now gallivant through Decorations & Obstacles during combat (excluding Clan Capitals).
- Decorations no longer hinder troop deployment.
- Players can now partake in both a Friendly War and a regular Clan War simultaneously (in two different Clans).
- In the event of a "perfect perfect draw" in Clan War, neither clan loses their Win Streak.
- Cooldown bypass when setting up a Legend League defense layout after merging defenses.
- Leaders and Co-Leaders now have the ability to view the "last seen" timer for members up to a month (previously up to a week).
Bug Fixes
- Giant Gauntlet no longer grants invulnerability to the Barbarian King if used after Eternal Tome.
- Archer Queen active equipment stats no longer stack with the Rage Spell.
- Ricochet Cannon and Multi Archer Tower are now hidden from the builder menu if they cannot be upgraded.
- Recommended Army Camp upgrade item in the Town Hall upgrade confirm screen now selects only non-maxed Army Camp.
- Grand Warden damage is now correctly calculated to match the values displayed on the info screen.
- Builder Base challenge levels now display correct unit levels when the Builder Base tutorial is incomplete.
- Builder Base stars now accumulate correctly even if disconnected during the battle end screen.
- Defensive Grand Warden range is now displayed accurately when selecting his Altar (previously off by 0.13 tiles).
- Passive effects from Grand Warden no longer disappear upon revival by the Phoenix pet.
- Summoning units (Witches, Dark Witches) can no longer bypass their summoning cooldown under certain circumstances.
- Fixed a crash caused by attempting to deploy Clan Castle troops more than 3 tiles beyond the play area bounds by preventing deployment in such cases.
- Clan Capital units now display correct information instead of an empty screen when accessed via Capital Friendly Challenge from the Home Village.
- Home Village units now use the updated info screen when accessed via Home Village Friendly Challenge from the Builder Base.
- Training time rounding bugs are fixed when multiple training time reduction perks are active simultaneously.
- Grand Warden no longer dies unexpectedly through the auto ability despite Eternal Tome being active.
- Archer Queen now correctly shoots only one Giant Arrow when the ability is triggered during death at a specific time.
- Royal Champion Seeking Shield timing and animation have been rectified.
- The Super Potion button is now visible on the Super Troops Explained activation screen when opened via the Quick Train tab after the boost has expired.
- Event completion notification is now accessible through the Events button, eliminating it from the News button.
- Visual bug in the Dragon Palace Scenery has been resolved.
- Builder Base Giant Cannon pushback strength has been adjusted to avoid being too overpowering.
New Building/Defense Levels
Building | Level | Upgrade Cost | Upgrade Time | HP | DPS | Production Rate | Capacity | TH Level |
---|---|---|---|---|---|---|---|---|
Elixir Collector | 16 | 2M Gold | 4d | 1350 | NA | 7000/hr | 385K | 14 |
Gold Mine | 16 | 2M Elixir | 4d | 1350 | NA | 7000/hr | 385K | 14 |
Dark Elixir Drill | 10 | 6M Elixir | 8d | 1550 | NA | 180/hr | 4200 | 14 |
Building | Level | Upgrade Cost | Upgrade Time | HP | DPS | TH Level |
---|---|---|---|---|---|---|
Dark Spell Factory | 6 | 5M Elixir | 8d | 950 | NA | 12 |
Hidden Tesla | 15 | 20M Gold | 14d | 1550 | 170 | 16 |
Inferno Tower | 10 | 22M Gold | 14d 12h | 4400 | 120/2600 | 16 |
Scattershot | 5 | 22.5M Gold | 15d | 5410 | 190 | 16 |
Seeking Air Mine | 6 | 14M Gold | 12d 12h | NA | 3000 | 16 |
New Troop Levels
Troop | Level | Upgrade Cost | Upgrade Time | HP | DPS | TH Level | Lab Level |
---|---|---|---|---|---|---|---|
Minion | 12 | 320K DE | 14d | 120 | 78 | 16 | 14 |
Hog Rider | 13 | 350K DE | 14d 12h | 1380 | 213 | 16 | 14 |
Bowler | 8 | 350K DE | 15d | 600 | 126 | 16 | 14 |
Baby Dragon | 10 | 20M Elixir | 15d | 2100 | 165 | 16 | 14 |
Siege Barracks | 5 | 18M Elixir | 12d | 4800 | + 1 PEKKA | 16 | 14 |
Log Launcher | 5 | 18M Elixir | 12d | 5500 | 220 | 16 | 14 |
New Electro Owl Levels
Level | Upgrade Cost | Upgrade Time | HP | DPS | TH Level | Pet House Level |
---|---|---|---|---|---|---|
11 | 230K DE | 8d | 2600 | 150 | 16 | 9 |
12 | 250K DE | 8d | 2700 | 155 | 16 | 9 |
13 | 265K DE | 8d | 2800 | 160 | 16 | 9 |
14 | 285K DE | 8d | 2900 | 165 | 16 | 9 |
15 | 300K DE | 8d | 3000 | 170 | 16 | 9 |
Clan Chat Improvements
Clan Chat just got a major glow-up! It was feeling a tad old-fashioned, so we spruced it up with some snazzy new visuals and features. Get ready for a chat experience that's as enjoyable as a stroll through a treasure-filled garden!
Pinned Messages
Say hello to pinned messages! Now you can stick important chat and system messages right at the top of the Chat view. Plus, there's a shiny new tab just for pinned messages.
Only the Leader and Co-Leaders hold the pinning power, but fear not, messages can be unpinned just as easily as they're pinned.
Reactions
Prepare to express yourself with style! With reactions, you can now jazz up another player's message with emoji flair. Choose from a delightful selection of preset emojis to add a splash of personality to the chat.
And the best part? Reactions and their quantities are proudly displayed beneath each message, so everyone can see just how much love (or laughter) they're getting!
Balance Changes
Ah, behold the mighty hand of balance, poised to sculpt the battlefield into a fair and thrilling arena! Here are the tweaks and adjustments coming your way with this patch:
- The Giant Arrow ability now travels a longer distance to ensure it crosses the entire village.
- We’ll be keeping an eye out for Reddit videos mentioning how we're just a quarter of a tile away from crossing the entire Village.
- Removed frost from Spirit Fox attacks.
- Summoners who have hit the maximum cap for the number of summoned units will now summon new units quicker after falling below that cap.
- Super Archer:
- Level 11 hit points reduced to 575.
- Level 12 hit points reduced to 600.
- Root Rider:
- Level 1 hit points reduced to 6650.
- Level 2 hit points reduced to 7050.
- Level 3 hit points reduced to 7400.
- Super Barbarian:
- Level 10 hit points reduced to 1200.
- Level 11 hit points reduced to 1300.
- Level 12 hit points reduced to 1350.
- Dragon:
- Level 11 hit points increased to 5300.
- Electro Dragon:
- Level 6 hit points increased to 5200.
- Level 7 hit points increased to 5500.
- Super Dragon:
- Level 10 hit points increased to 7200.
- Level 11 hit points increased to 7600.
- Builder Base Drop Ship:
- Increased attack range from 0 to 50.
- Reduced active ability’s damage radius from 300 to 225.
- Builder Base Night Witch:
- Level 9 hit points increased to 750 and Bat Swarm bats to 7.
- Level 10 hit points increased to 750 and Bat Swarm bats to 7.
- Level 11 hit points increased to 830 and Bat Swarm bats to 7.
- Level 12 hit points increased to 830 and Bat Swarm bats to 8.
- Level 13 hit points increased to 915 and Bat Swarm bats to 8.
- Level 14 hit points increased to 915 and Bat Swarm bats to 8.
- Level 15 hit points increased to 1000 and Bat Swarm bats to 8.
- Level 16 hit points increased to 1000 and Bat Swarm bats to 9.
- Level 17 hit points increased to 1100 and Bat Swarm bats to 9.
- Level 18 hit points increased to 1100 and Bat Swarm bats to 10.
- Level 19 hit points increased to 1220 and Bat Swarm bats to 10.
- Level 20 hit points increased to 1220 and Bat Swarm bats to 11.
- Clan Capital Super Miner:
- Level 1 hit points decreased to 3300.
- Level 2 hit points decreased to 3500.
- Level 3 hit points decreased to 3700.
- Level 4 hit points decreased to 3900.
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