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Super Minion | House of Clashers | Clash of Clans News and Sneak Peeks

    Super Minion

    Super Minion's big forehead isn't just for show: sniping enemy defenses from a safe distance is simply a brainy move! Especially when you've grown too big to avoid Seeking Air Mines.

    Super Minion Explained

    The Super Minion is a powered-up version of the regular Minion.

    Compared to the regular troop, the Super Minion provides a HUGE upgrade; this is one of the biggest upgrades on the game. The Super Minion has 5x the DPS of a regular Minion, 15x the HP, and uses 12 Housing Spaces instead of 2.

    One of the negatives of this troop is that he can activate Air Bombs and Seeking Air Mines, while the regular Minion activates only Air Bombs.

    Special Ability: Long Shot

    The Special Ability is similar to the Builder Base Beta Minion: when the Super Minion is deployed, the first five attacks are fired from a longer range and deal extra damage. And it's quite a long-range.

    The extended range makes probably the Super Minion one of the best troops to snipe buildings at the beginning of the attack preparing for the funnel, or to take out specific defenses.

    The longe range is so great that you can outrange Inferno Towers, Air Defenses and even Town Hall and the Archer Queen. Complete stats about the range coming soon.

    Unlocking and Requirements

    To power-up your Minion, transforming him on a Super Troop, costs 25.000 Dark Elixir and requires a Town Hall 12 and above.

    It is available starting at Minion level 8.


    Air TargetsAttack RangeAttack SpeedBarrack LevelDonate CostFlying UnitGround TargetsHousing SpaceSpeedTraining TimeTriggers TrapsUpgrade Resource

    Upgrade Stats

    LevelDPSHitpointsLaboratory Level

    Upgrade Images

    Level 8 - 11

    Level 8 - 11