Share on TwitterShare on Facebook
The Super Minion is a Super Troop based on the Minion available on the Home Village.
- 1. Super Minion Explained
- 2. Special Ability: Long Shot
- 3. Unlocking and Requirements
- 4. Stats
- 5. Upgrade Cost
- 6. Training Time
- 7. Upgrade Chart
- 8. Upgrade Images
Super Minion Explained
The Super Minion is a powered-up version of the regular Minion.
Compared to the regular troop, the Super Minion provides a HUGE upgrade; this is one of the biggest upgrades on the game. The Super Minion has 5x the DPS of a regular Minion, 15x the HP, and uses 12 Housing Spaces instead of 2.
One of the negatives of this troop is that he can activate Air Bombs and Seeking Air Mines, while the regular Minion activates only Air Bombs.
Special Ability: Long Shot
The Special Ability is similar to the Builder Base Beta Minion: when the Super Minion is deployed, the first five attacks are fired from a longer range and deal extra damage. And it's quite a long-range.
The extended range makes probably the Super Minion one of the best troops to snipe buildings at the beginning of the attack preparing for the funnel, or to take out specific defenses.
The longe range is so great that you can outrange Inferno Towers, Air Defenses and even Town Hall and the Archer Queen. Complete stats about the range coming soon.
Unlocking and Requirements
To power-up your Minion, transforming him on a Super Troop, costs 25.000 Dark Elixir and requires a Town Hall 12 and above.
It is available starting at Minion level 8.
|Preferred Target||Attack Type||Housing Space||Movement Speed||Attack Speed||Range||Special Ability|
|None||Single Target||12||16||1s||4 tiles|
10 tiles (Long Shot)
|Boost Cost||Minion Level Required|
|Training Time of Super Minions|
|1 Dark Barracks||2 Dark Barracks|
|3m 36s||1m 48s|
|Level||Damage per Second||Damage per Shot||Hitpoints||Training Cost|
|Level 8 - 10|